IGN Logo
Skip to content
IGN Plus
IGN Plus
Home
Guides
Interactive Maps
Playlist
Store
Rewards
Privacy Policy
Terms of Use

Site Themes

Change Region

Africa (opens in a new window)AdriaAustralia (opens in a new window)Benelux (opens in a new window)Brazil (opens in a new window)Canada (opens in a new window)China (opens in a new window)Czech / Slovakia (opens in a new window)France (opens in a new window)Germany (opens in a new window)Greece (opens in a new window)Hungary (opens in a new window)India (opens in a new window)Ireland (opens in a new window)Israel (opens in a new window)Italy (opens in a new window)Japan (opens in a new window)Latin AmericaMiddle East - EnglishMiddle East - ArabicNordicPakistan (opens in a new window)Poland (opens in a new window)Portugal (opens in a new window)Romania (opens in a new window)Southeast AsiaSpain (opens in a new window)Turkey (opens in a new window)United Kingdom (opens in a new window)United States (opens in a new window)

More

IGN on socialAbout UsAccessibilityEditorial StandardsDo Not Sell My Personal InformationSite MapBoardsContact Support
©2025 IGN a brand of IGN Entertainment, Inc. All Rights Reserved. No part of this website or its content may be reproduced without the copyright owner’s permission. IGN® and IGN Entertainment are trademarks or registered trademarks of IGN Entertainment, Inc.

News

All NewsColumnsPlayStationXboxNintendoPCMobileMoviesTelevisionComicsTech

Reviews

All ReviewsEditor's ChoiceGame ReviewsMovie ReviewsTV Show ReviewsTech Reviews

Discover

Videos

Original ShowsPopularTrailersGameplayAll Videos

Account

ProfileLogin SettingsSubscriptionNewsletters
20 Questions

20Q #XX: undefined

Register to keep your streak
 or 
Try to guess the video game: In the input field, type a question that could be answered "yes" or "no". You can ask up to 20 questions before the game is over.

Quick tips to help you guess the answer faster
  • Stick to questions that will be answered with “yes” or “no”
  • Any questions that you ask will count as part of your 20 questions
  • Try to guess the game with as few questions as possible
  • Get an ad-free experience with IGN Plus and gain access to all previous games
Age of Wonders 3

Age of Wonders 3 Review

Battles for the Ages

Age of Wonders 3 Review - IGN Image
Rowan Kaiser Avatar
By Rowan Kaiser
Updated: Sep 29, 2021 8:38 pm
Posted: Apr 2, 2014 7:08 pm
For a strategy game, having two distinct modes—a world map and tactical battles—is a risky move. If either the tactical or strategic side is significantly better than the other, then the weaker half can feel like a distraction from the good bits. This is exactly the case with Age of Wonders III. It does all the little things right with its fantasy tactical battles, but it struggles to find its footing on the larger, strategic scale.

Loading
Play
AoW3’s form is conventional: pick a hero from a fantasy race like Dwarves, Orcs, or the lizard-like Draconians, expand across a Civilization-like map, explore dungeons, and conquer rival heroes. Hero customization is especially strong; the ability to set character posture has great effects on the personality they exude. Like previous games in the series, Age of Wonders embraces the very best of its familiar fantasy setting, crafting its units and its world with affection and detail. Warg-riding Goblins and Elvish Crusaders all look and play differently, adding personality and depth. And the music, much of it remixed from previous games in the series, remains a highlight.

Developer Triumph Studios has also done a marvelous job of making its turn-based clashes between little Goblins and giant Dragons play fast and smart. One of the chief joys of the tactical battles is that each unit can feel quite different. While there are a few troop types like pikemen copied between races, even simple units can have major differences. For instance, each race has a cheap ranged unit, but where the Elven longbowmen are more expensive and deadly, the Goblins may have “swarm darts” who are weaker but have poisoned missiles that do much more damage to unarmored, living enemies.
Play
Battles are surprisingly fast to play, especially given that they're turn-based, and they stay interesting whether it's a confrontation between a hero and a powerful demon, or a massive siege with multiple armies in the mix, wizards throwing fireballs and trebuchets destroying walls. And, of course, if a battle is too much of a mismatch, it can be skipped to save time.

Unfortunately, far too many battles are mismatches, because the strategic layer just isn't up to the standards of the tactical battles. Age Of Wonders III is filled with decision points: a map filled with resources to gather and dungeons to explore, spells and abilities to research, different buildings and units to produce in cities. But a crucial part of creating interesting choices is that something has to be sacrificed in order to choose a different path, but here every building takes a maximum of four turns to build (and usually one or two), which makes almost everything too easily accessible. Rather than make challenging calls about what to build, blindly building everything always seemed like the best choice.

All costs are paid from an empire-wide pool instead of being based on an individual city's production, so there's very little that differentiates one city from another, except for their racial inhabitants, which are locked in once a city is built/conquered. The ability to load up city queues with units and buildings regardless of whether you can afford them, and have them build automatically as the money comes in is certainly convenient, but it further degrades what little value strategic choice has in the first place.

What’s more, it can take seconds to process clicks on the world map, which never happened to me in battle. This makes playing the strategic layer of Age Of Wonders III feel like a chore compared to the impressive, fast-paced tactical layer. What should be an effective conveyor belt pushing evenly matched armies into epic confrontations, can too often make such clashes irrelevant. Age of Wonders III is at its worst when victory is based on dominating opponents economically, bringing as many powerful units as possible to overwhelm numerically instead of winning battles intelligently.
Play
The issue is exacerbated in campaign mode, with its too-huge maps and insta-fail conditions if certain heroes are defeated in battle. Even the larger random and scenario maps suffered from the issue. However, once I started playing on small, crowded maps that forced more tactical battles, I started enjoying myself significantly more. There’s a sweet spot where Age Of Wonders III can be the game it promises to be, it just takes some time and energy to find.

Verdict

The quest for the ultimate fantasy strategy game will continue for a while longer, as Age of Wonders III only partially fits the bill. Still, it's a fairly successful return for a game series and style that seemed undeservedly buried. I have no doubt that the strength of the tactical combat will help find a strong niche, but for me, that just makes the relative weakness of the strategic side of gameplay all the more disappointing.

IGNRecommends

Quentin Tarantino Collaborator Michael Madsen Dies Aged 67
Quentin Tarantino Collaborator Michael Madsen Dies Aged 67
Comments23
Sony-Published Helldivers 2 Gets Shock Release Date on Xbox Series X and S
Sony-Published Helldivers 2 Gets Shock Release Date on Xbox Series X and S
Comments705
Dress to Impress Codes (July 2025)
Dress to Impress Codes (July 2025)
Comments228

In This Article

Loading
Age of Wonders III
Age of Wonders III
Triumph StudiosMar 31, 2014
ESRB: Teen
PC

Age of Wonders 3 Review

7.1
IGN Logo
Review scoring
good
Age of Wonders 3 does the little things right, but struggles on a larger scale.
Rowan Kaiser Avatar Avatar
Rowan Kaiser
Official IGN Review
Rowan Kaiser Avatar

More Reviews by Rowan Kaiser

8
Triangle Strategy Review
7
Darkest Dungeon 2 Early Access Review
8
Pathfinder: Wrath of the Righteous Review
IGN Logo
Reviews•Editor Columns•News•Guides•How to Watch Guides•Elden Ring DLC Interactive Map•GTA 5 Cheats•IGN Store•Deals•Contact Us•IGN YouTube•HowLongToBeat•IGN TikTok•IGN Twitter•Map Genie•Eurogamer•Rock Paper Shotgun•VG247•Maxroll•Privacy Policy•Terms of Use