IGN Logo
Skip to content
IGN Plus
IGN Plus
Home
Guides
Interactive Maps
Playlist
Store
Rewards

Site Themes

Change Region

Africa (opens in a new window)AdriaAustralia (opens in a new window)Benelux (opens in a new window)Brazil (opens in a new window)Canada (opens in a new window)China (opens in a new window)Czech / Slovakia (opens in a new window)France (opens in a new window)Germany (opens in a new window)Greece (opens in a new window)Hungary (opens in a new window)India (opens in a new window)Ireland (opens in a new window)Israel (opens in a new window)Italy (opens in a new window)Japan (opens in a new window)Latin AmericaMiddle East - EnglishMiddle East - ArabicNordicPakistan (opens in a new window)Poland (opens in a new window)Portugal (opens in a new window)Romania (opens in a new window)Southeast AsiaSpain (opens in a new window)Turkey (opens in a new window)United Kingdom (opens in a new window)United States (opens in a new window)

More

IGN on socialAbout UsAccessibilityPrivacy PolicyTerms of UseEditorial StandardsDo Not Sell My Personal InformationSite MapBoardsContact Support
©2025 IGN a brand of IGN Entertainment, Inc. All Rights Reserved. No part of this website or its content may be reproduced without the copyright owner’s permission. IGN® and IGN Entertainment are trademarks or registered trademarks of IGN Entertainment, Inc.

News

All NewsColumnsPlayStationXboxNintendoPCMobileMoviesTelevisionComicsTech

Reviews

All ReviewsEditor's ChoiceGame ReviewsMovie ReviewsTV Show ReviewsTech Reviews

Discover

Videos

Original ShowsPopularTrailersGameplayAll Videos

Account

ProfileLogin SettingsSubscriptionNewsletters
20 Questions

20Q #XX: undefined

Register to keep your streak
 or 
Try to guess the video game: In the input field, type a question that could be answered "yes" or "no". You can ask up to 20 questions before the game is over.

Quick tips to help you guess the answer faster
  • Stick to questions that will be answered with “yes” or “no”
  • Any questions that you ask will count as part of your 20 questions
  • Try to guess the game with as few questions as possible
  • Get an ad-free experience with IGN Plus and gain access to all previous games
Dragon Ball: The Breakers

Dragon Ball: The Breakers Review

Definitely not broken, but still not great.

Learn More
Now playing
Dragon Ball: The Breakers Review
;
Dragon Ball: The Breakers Review
8:30
Autoplay setting: On
Autoplay setting: On
Ronny Barrier Avatar
By Ronny Barrier
Updated: Oct 30, 2022 9:00 pm
Posted: Oct 19, 2022 7:00 pm

One of the standout aspects of Dragon Ball is its lineup of fantastic villains who often destroy whole cities or planets in the blink of an eye, with little regard for their average citizens. So when Dragon Ball: The Breakers puts you in the shoes either of one of those villains or a terrified citizen trying to escape by working together with up to six other humans, it’s a novel idea – a great one, in fact. Unfortunately, the execution of that idea doesn’t live up to the concept: Dragon Ball: The Breakers feels every bit the budget game that it is, with loose controls, an unreliable camera, and live-service gacha mechanics that do nothing to improve the mediocre multiplayer experience.

Dragon Ball: The Breakers Review

Dead By Dragon Ball

Dragon Ball: The Breakers’ tutorial offers a quick explanation about Temporal Seams causing supervillains to show up where they’re not supposed to, but it’s not much more than a thin excuse for why these endless multiplayer battles are happening. When you play as a Survivor (either a customized avatar or one of the weaker characters from the show), you’ll scramble to achieve several goals in order to send the invading villain (called a Raider) back to where they came from. These tasks take the form of searching for power keys and planting them in the right spot, and protecting different machines from being destroyed by the Raider. Since the Raider is so overwhelmingly powerful when compared to the Survivors, it’s fun to be forced to survive mainly through hiding and various forms of subterfuge, such as skills that allow you to take the shape of a random object, or stun your enemy for a short time.

The heartstopping moments where you don’t really know whether or not the Raider has seen you, or you’re working as a team to complete a goal can be genuinely exciting, pushing you to improvise quickly. Because the penalty for being spotted without a plan is almost certainly death, this leads to some incredibly tense interactions where it truly feels like you can outsmart your enemy. It’s raw power versus creativity, and these moments were often the high I was chasing while playing as a Survivor.

Who is your favorite Dragon Ball villain?

Unfortunately, the controls and camera are frequently subpar. While moving around, your character is often placed at the edge of the frame as if the camera’s not really sure what to focus on, and it gives the feeling that you’re just sliding around from side to side on screen. This is doubly true when trying to aim long-range skills, such as grappling hooks or rocket launchers. Many of my skills were also frequently interrupted by the Raider or foiled by the camera clipping into a nearby wall during a scramble. It makes total sense that you should be at a disadvantage when facing a Raider, but not because your character is a chore to control.

Dragon Change Misfire

Other than their equippable skills, the true ace in the hole for Survivors is the Dragon Change, which is the chargeable ability to transform into super powered versions of your character based on various Dragon Ball heroes. These come in the form of Transpheres, items you receive from a gacha mechanic using tickets, a questionable system I’ll get into deeper later. You can also collect all seven Dragon Balls mid-match and summon Shenron to either make all Survivors’ Dragon Change Level increase by one, or power yourself up to a level above your maximum strength for a short time. After transforming into the hero of your choice, you can take the fight to the raider for a short amount of time in order to give your fellow survivors more time to escape, or even try and defeat the Raider outright.

Dragon Ball: The Playlist

Rest In Peace, Akira Toriyama. This playlist features all known video game installments in the Dragon Ball series.
See All
Dragon Ball: Pilaf no Gyakushuu
Dragon Ball: Pilaf no Gyakushuu
Epoch
Dragon Ball: Taiketsu Son Goku
Dragon Ball: Taiketsu Son Goku
Epoch
Dragon Ball: Dragon Daihikyou
Dragon Ball: Dragon Daihikyou
Epoch
Dragon Ball: Shenron no Nazo
Dragon Ball: Shenron no Nazo
Tose Software
Dragon Ball: Daimaou Fukkatsu
Dragon Ball: Daimaou Fukkatsu
Tose Software
Dragon Ball: Taose Piccolo Daimao
Dragon Ball: Taose Piccolo Daimao
Bandai
Famicom Jump: Eiyuu Retsuden
Famicom Jump: Eiyuu Retsuden
Tose Software
Dragon Ball 3: Gokuuden
Dragon Ball 3: Gokuuden
Tose Software
Dragon Ball Z: Kyoushuu! Saiyajin
Dragon Ball Z: Kyoushuu! Saiyajin
Tose Software
Dragon Ball Z 2: Gekigami Furiiza
Dragon Ball Z 2: Gekigami Furiiza
Tose Software

While this is a cool concept, my complaints about the controls and camera are intensified while moving at high speed after a Dragon Change. I frequently had trouble targeting my enemy, as The Breakers features a soft lock-on that doesn’t really target your enemy if they’re moving, and every attack that actually hit felt like I got lucky more than anything. And when they did manage to connect, the lack of visual feedback made me confused as to what was even going on. It felt like a poor imitation of a Dragon Ball Budokai game, with flailing rather than fighting. This should be The Breakers’ most exciting mechanic, but instead these moments were often frustrating and ineffective, and other than a few times when several of us teamed up and vastly outclassed and stunlocked the Raider, I mostly used Dragon Change to simply get away.

Moments like this can be genuinely tense.
Moments like this can be genuinely tense.

There are three levels to Dragon Change that you charge using passive skills and item pickups, and they’re supposed to be more or less equal in power to a Raider’s current transformation level, but I had a hard time judging when I was outclassed in power by design, or just once again confounded by the poor controls. It’s a frustrating feeling to not even be able to nail down why you’re not enjoying yourself. I was only sure that the more time I spent in combat, the less fun I had.

Good To Be Bad

I generally had more fun playing as the Raider rather than a Survivor, hunting down helpless citizens and destroying their toys before they could be used to escape me. It’s satisfying to absorb survivors and NPC civilians and grow into a new form with new skills (especially since you get to destroy a huge portion of the map every time), but even in that power fantasy, attacks lack impact, the camera is a pain to deal with, and the lack of good visual feedback made it difficult to tell what was happening. The only difference was that I had the speed and power to compensate for these mechanical shortcomings, while my Survivor opponents did not.

I also had a hard time even getting the chance to play as a Raider. Less than a week after launch, I had to queue with my preferences set to playing as a Raider for six straight matches to even get one where I wasn’t a Survivor. This makes sense in a one-versus-seven game, as most people will be a Survivor by design, but that doesn’t make it more fun. Unless you’re playing with a big group of friends, don’t expect to play as a Raider very often at all.

The Breakers is at least marginally more fun when you can queue up with friends, as down-to-the-wire moments and frantic interactions had us yelping in fear or belly laughing on several occasions. But too often those moments came about from struggling with controls or throwing our hands up in bewilderment at a sudden death from off-screen.

Unless you’re playing with a big group of friends, don’t expect to play as a Raider very often at all.
“

The graphics in The Breakers certainly aren’t any help in that regard. While the characters retain the iconic Dragon Ball style and the three maps are nicely varied with canyons, towns, and wide-open spaces, most of the textures are low-res and blurry up close. Characters don’t really seem to interact with the environment either, instead just skating along the top of it. A few of the skill animations could certainly also use another pass. The grappling hook doesn’t make a sound like it attaches to anything, only a strange buzzing noise. I’ve also been stuck in the ground or on the corners of terrain multiple times. It all just feels unfinished.

Mo’ Money, Mo’ Problems

In what has become the usual live-service tradition, The Breakers has three different currencies: TP Tokens, Super Warrior Spirits, and Zeni, the latter two of which you can earn by playing rather than paying. Super Warrior Spirits allow you to level up or purchase different skills, and Zeni lets you buy items from the in-game cosmetics shop. TP Tokens are the premium currency you can purchase with real money, and they can be used to buy cosmetics, like you do with Zeni. You can also use Zeni and TP Tokens at the Spirit Siphon, the gacha mechanic that allows you to receive a randomized draw for Transpheres.

When I first learned that you could spend money to potentially get a leg up competitively, I was concerned that The Breakers could easily become pay-to-win, as I assumed 5-star characters would have some useful skills not easily available to those stuck grinding Zeni. That would be bad enough for a free-to-play game, but absolutely egregious for one like this that also has an upfront cost. But as circumstances would have it, the Dragon Change mechanic was often so indecipherable that it was difficult for me to parse whether an ability was powerful or not anyway. I guess that’s one way to level the playing field, but know that some of your competitors will still be paying to acquire skills and characters that come much slower without spending money.

More 5-star Vegetas please.
More 5-star Vegetas please.

There’s also a standard battle pass system with no premium version, but you can buy tiers of the pass with TP. Included are various clothing options, emotes, and even more TP, just in case you really want to spend premium currency to buy a tier of the battle pass to get some premium currency. Unfortunately, if you want to play as the true heavyweight champion and memelord of the Dragon Ball universe, “Farmer With Shotgun,” you’ll need to get all the way to the max tier 50.

Verdict

Dragon Ball: The Breakers has a great concept with an execution that just doesn’t deliver. While there are fleeting moments of both hilarity and tension, they were often caused by a struggle with its controls and camera rather than anything mechanically interesting about its asymmetrical matches. Add in unimpressive presentation and real-money incentives more befitting of a free-to-play title, and you’re left with the potential for an amusing afternoon with friends, but little else of value beyond that.

IGNRecommends

The Director of John Wick Is Still Trying to Work Out How to Make Keanu Reeves in John Wick 5 Make Sense Given the Ending of 4
The Director of John Wick Is Still Trying to Work Out How to Make Keanu Reeves in John Wick 5 Make Sense Given the Ending of 4
Comments83
Nintendo Acknowledges Switch 2 Battery Indicator Issue and Offers Fix
Nintendo Acknowledges Switch 2 Battery Indicator Issue and Offers Fix
Comments175
Dress to Impress Codes (June 2025)
Dress to Impress Codes (June 2025)
Comments223

In This Article

Loading
Dragon Ball: The Breakers
Dragon Ball: The Breakers
DimpsOct 14, 2022
ESRB: Teen
Nintendo SwitchXbox Series X|SXbox OnePlayStation 5
+2
Related Guides
OverviewHow to Get Free Emotes With CodesHow to Play as the RaiderTips and Tricks

Dragon Ball: The Breakers Review

5
IGN Logo
Review scoring
mediocre
Dragon Ball: The Breakers starts with a great idea, but doesn't live up to it, as loose controls, a bad camera, and live-service gacha mechanics more fitting of a free-to-play title remove a lot of the fun from the initial concept.
Ronny Barrier Avatar Avatar
Ronny Barrier
Reviewed on PlayStation 5
Play
Ronny Barrier Avatar

More Reviews by Ronny Barrier

9
Mouthwashing Review
9
Tekken 8 Review
8
DNF Duel Review
IGN Logo
Reviews•Editor Columns•News•Guides•How to Watch Guides•Elden Ring DLC Interactive Map•GTA 5 Cheats•IGN Store•Deals•Contact Us•IGN YouTube•HowLongToBeat•IGN TikTok•IGN Twitter•Map Genie•Eurogamer•Rock Paper Shotgun•VG247•Maxroll